A | AIToolbox::PolicyInterface< State, State, Action > | protected |
Base typedef | AIToolbox::EpsilonPolicyInterface< State, State, Action > | |
epsilon_ | AIToolbox::EpsilonPolicyInterface< State, State, Action > | protected |
EpsilonBase typedef | AIToolbox::Factored::MDP::EpsilonPolicy | |
EpsilonPolicy(const EpsilonBase::Base &p, double epsilon=0.1) | AIToolbox::Factored::MDP::EpsilonPolicy | |
EpsilonPolicyInterface(const Base &p, double epsilon=0.1) | AIToolbox::EpsilonPolicyInterface< State, State, Action > | |
getA() const | AIToolbox::PolicyInterface< State, State, Action > | |
getActionProbability(const State &s, const Action &a) const override | AIToolbox::EpsilonPolicyInterface< State, State, Action > | virtual |
getEpsilon() const | AIToolbox::EpsilonPolicyInterface< State, State, Action > | |
getRandomActionProbability() const | AIToolbox::Factored::MDP::EpsilonPolicy | protectedvirtual |
EpsilonPolicyInterface< State, State, Action >::getRandomActionProbability() const=0 | AIToolbox::EpsilonPolicyInterface< State, State, Action > | protectedpure virtual |
getS() const | AIToolbox::PolicyInterface< State, State, Action > | |
policy_ | AIToolbox::EpsilonPolicyInterface< State, State, Action > | protected |
PolicyInterface(State s, Action a) | AIToolbox::PolicyInterface< State, State, Action > | |
rand_ | AIToolbox::PolicyInterface< State, State, Action > | mutableprotected |
randomDistribution_ | AIToolbox::Factored::MDP::EpsilonPolicy | mutableprotected |
S | AIToolbox::PolicyInterface< State, State, Action > | protected |
sampleAction(const State &s) const override | AIToolbox::EpsilonPolicyInterface< State, State, Action > | virtual |
sampleRandomAction() const | AIToolbox::Factored::MDP::EpsilonPolicy | protectedvirtual |
EpsilonPolicyInterface< State, State, Action >::sampleRandomAction() const=0 | AIToolbox::EpsilonPolicyInterface< State, State, Action > | protectedpure virtual |
setEpsilon(double e) | AIToolbox::EpsilonPolicyInterface< State, State, Action > | |
~PolicyInterface() | AIToolbox::PolicyInterface< State, State, Action > | virtual |